NO.
|
Requirement
|
Field/Company
|
---|---|---|
1 | Advanced C++ (stl, locking/lockfree techniques, templates, patterns, optimization, debugging, boost) | 3D Software Engineer/Organic Motion |
2 | Networking – sockets, RPC, streams, low latency hardware | |
3 | Knowledge of operating systems | |
4 | Solid mathematical background | |
5 | GPU/CPU interactions | |
6 | Multi-threading / multi-process programming | |
7 | Distributed systems | |
8 | Massively-Parallel programming (GPGPU) | |
9 | 3D computer graphics programming (CUDA, OpenCL, DirectCompute, DirectX, OpenGL, Shaders, HLSL, GPU) | |
10 | Computer vision / image processing / signal processing | |
11 | Agile (SCRUM) development process | |
12 | 3D reconstruction / Stereo Vision / Mesh creation & optimization | |
13 | Computer Vision / Image Processing | |
14 | Motion capture creation / analysis / physics | |
15 | Scripting Language (Python, Bash, Perl, etc) | |
16 | GUI Developemnt (MFC, Qt, WxWidgets) | |
17 | Autodesk 3D animation suite API |